Module: System Design Basics

Real-world Systems

System Design Fundamentals: Real-World Systems

This document outlines the system design considerations for several real-world systems, focusing on key components, challenges, and potential solutions. It's geared towards understanding how fundamental system design principles are applied in practice.


1. URL Shortener (Like Bitly)

Goal: Convert long URLs into shorter, more manageable URLs.

Key Requirements:

  • High Availability: Must be available to handle a large volume of requests.
  • Scalability: Needs to handle increasing numbers of URL shortening and redirection requests.
  • Unique Short URLs: Each long URL should map to a unique short URL.
  • Custom URLs (Optional): Allow users to specify a custom short URL.
  • Analytics (Optional): Track click-through rates and other metrics.

Components:

  • Web Server: Handles incoming requests (shortening and redirection).
  • Hashing Function: Generates a unique short code from the long URL. Consider:
    • Base62 Encoding: Using characters [a-z, A-Z, 0-9] for a more compact representation.
    • Collision Handling: Strategies to deal with hash collisions (e.g., chaining, open addressing). A good hash function minimizes collisions.
  • Database: Stores the mapping between short URLs and long URLs. Consider:
    • Key-Value Store (Redis, Memcached): Fast lookups for redirection. Good for caching frequently accessed URLs.
    • Relational Database (MySQL, PostgreSQL): For more complex features like analytics and user accounts.
  • Cache: Caches frequently accessed long URLs to reduce database load.

Challenges:

  • Collision Resolution: Ensuring unique short URLs.
  • Scalability: Handling a massive number of URLs and requests.
  • Database Choice: Balancing speed, consistency, and features.

Potential Solutions:

  • Distributed Hashing: Partitioning the hash space across multiple servers.
  • Load Balancing: Distributing traffic across multiple web servers.
  • Caching: Aggressively caching frequently accessed URLs.
  • Database Sharding: Splitting the database into smaller, more manageable shards.

2. Twitter (Simplified)

Goal: Allow users to post and read short messages (tweets).

Key Requirements:

  • High Read Throughput: Many users read tweets, so read performance is critical.
  • High Write Throughput: Users are constantly posting new tweets.
  • Low Latency: Tweets should appear quickly in timelines.
  • Scalability: Handle a massive number of users and tweets.
  • Fan-out: Distribute tweets to followers.

Components:

  • Web Servers: Handle user requests (posting, reading, following).
  • API Gateway: Manages API requests and authentication.
  • Tweet Storage: Stores tweets. Consider:
    • Distributed Database (Cassandra, DynamoDB): Handles high write throughput and scalability.
  • User Timeline Service: Generates timelines for users.
  • Fan-out Service: Distributes tweets to followers. Consider:
    • Push Model: When a user posts, push the tweet to followers' timelines. Can be complex to manage.
    • Pull Model: When a user requests their timeline, fetch tweets from followers. Simpler, but can be slower.
  • Cache: Caches timelines and frequently accessed tweets.

Challenges:

  • Fan-out: Efficiently distributing tweets to millions of followers.
  • Timeline Generation: Generating timelines quickly and efficiently.
  • Data Consistency: Ensuring that timelines are consistent.
  • Scalability: Handling a massive amount of data and traffic.

Potential Solutions:

  • Write-Heavy Optimization: Prioritize write performance for tweet posting.
  • Caching: Cache timelines aggressively.
  • Sharding: Shard data based on user ID or time.
  • Message Queue (Kafka, RabbitMQ): Asynchronously distribute tweets to followers.

3. Rate Limiter

Goal: Control the rate of requests to prevent abuse and protect system resources.

Key Requirements:

  • Accuracy: Enforce rate limits accurately.
  • Scalability: Handle a large volume of requests.
  • Low Latency: Minimal impact on request processing time.
  • Flexibility: Support different rate limits for different users or APIs.

Components:

  • Client: The application making the requests.
  • Rate Limiter Service: The core component that enforces rate limits. Consider:
    • Token Bucket Algorithm: A bucket holds tokens, and each request consumes a token. Tokens are replenished at a fixed rate.
    • Leaky Bucket Algorithm: Requests are added to a queue, and processed at a fixed rate.
    • Fixed Window Counter: Count requests within a fixed time window.
    • Sliding Window Log: Keep a log of recent requests and calculate the rate based on the log.
  • Storage: Stores request counts or tokens. Consider:
    • Redis: Fast in-memory storage for request counts.

Challenges:

  • Distributed Rate Limiting: Enforcing rate limits across multiple servers.
  • Accuracy: Ensuring accurate rate limiting in a distributed environment.
  • Performance: Minimizing the impact on request latency.

Potential Solutions:

  • Centralized Rate Limiter: A single service that handles all rate limiting. Can be a bottleneck.
  • Distributed Rate Limiter: Each server has its own rate limiter, and they coordinate to enforce global limits.
  • Redis Cluster: Use a Redis cluster for distributed storage of request counts.

4. Chat Application (Simplified)

Goal: Enable real-time communication between users.

Key Requirements:

  • Real-time Communication: Messages should be delivered instantly.
  • Scalability: Handle a large number of concurrent users and messages.
  • Reliability: Ensure messages are delivered reliably.
  • Persistence (Optional): Store chat history.

Components:

  • Web/Mobile Clients: User interfaces for sending and receiving messages.
  • Web Servers: Handle user authentication and initial connection setup.
  • Real-time Communication Server (WebSocket Server): Maintains persistent connections with clients for real-time communication. Consider:
    • Socket.IO: A library that simplifies WebSocket development.
  • Message Broker (Kafka, RabbitMQ): Handles message routing and delivery.
  • Database (Optional): Stores chat history.

Challenges:

  • Scalability: Handling a large number of concurrent connections.
  • Real-time Delivery: Ensuring low latency message delivery.
  • Message Ordering: Maintaining the order of messages.
  • Reliability: Ensuring messages are delivered even if connections are interrupted.

Potential Solutions:

  • Horizontal Scaling: Add more WebSocket servers to handle increased load.
  • Load Balancing: Distribute connections across multiple WebSocket servers.
  • Message Queues: Use message queues to buffer messages and ensure reliable delivery.
  • Sharding: Shard chat rooms or users across multiple servers.

General Considerations for all Systems:

  • Monitoring & Alerting: Essential for identifying and resolving issues.
  • Logging: Provides valuable insights into system behavior.
  • Security: Protecting against unauthorized access and attacks.
  • Cost Optimization: Balancing performance and cost.

This is a high-level overview. Each of these systems can be significantly more complex in a real-world implementation. The key is to understand the fundamental principles and apply them to the specific requirements of the system.